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MapMagic

MapMagic2 Must Be Installed

Applying Repetitionless

To use repetitionless on a MapMagic terrain, add a RepetitionlessMapMagic component to the object that has the MapMagicObject

  1. Select the map magic terrain you want to use
  2. Select Add Component
  3. Select Repetitionless Map Magic

To add a material you can either:

  • Click the Create New Material button
  • Assign a material in the Main Material field

image

Using the script

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Setting Description
Main Material The material applied to the terrains
Apply to Draft Terrains Toggles if the material is applied to draft (Low-Detail) terrains
Edit Material Opens the inspector for the selected material
Save Textures Reapplies the terrain materials if required, and syncs the terrain layers to the material. Click this if you have any issues with the terrain

The script automatically applies and updates RepetitionlessTerrain components to all the terrains that the MapMagicObject creates. It will also do the same for terrains generated in play mode

After creation, you can then edit the material by clicking Edit Material or selecting the material and everything will be automatically applied to all terrains the MapMagicObject created

This has all the same constraints as and the interface is almost identical to RepetitionlessTerrain components so for more details, view the Using Layered Materials Page

Preview

Terrain Lit image

Repetitionless (Default Material Settings) image